For the next Wakefield RISC OS User Group (WROCC) meeting the group is once again returning to the virtual world, with a meeting held over the Zoom video conferencing service, and this month the guest speaker will be Chris Johns.
Back in February, Jeroen Vermeulen released a version of Infinite Bunner for RISC OS, and soon followed that with a version of Cavern – both games published in the book Code the Classics volume 1, available from Raspberry Pi Trading.
Sorry, I mean, discuss Python with the Midlands User Group The Midlands User Group (MUG) will be holding their next meeting on Saturday (6th March, 2021), starting at 2:00pm, at which the Python programming language will be the subject of discussion.
RISC OS Developments Ltd has announced that the work that has been underway for some while by Chris Johns and others to bring Python 3 to the platform has now seen fruition, with the latest version of the very popular programming language now generally available.
Jeroen Vermeulen will be the guest speaker at the next RISC OS User Group of London (ROUGOL) meeting, which will take place as hybrid online and in-person event on 17th January, at which he will be talking about how he ported five games to RISC OS.
A roundup of 2021 news and releases not already covered on RISCOSitory With 2021 now behind us, the time has come for one final round up of news that hasn’t already found its way onto onto these pages – although this time, in fact, it’s the only round up of such news for 2021; for 2020, a snippets post appeared half way through the year and then another just after the year ended – but no earlier post has been compiled for 2021.
Code the Classics 5 – Joroen Vermeulen… 5! Completing the set from the Code the Classic (Volume 1) book, Jeroen Vermeulen has now made available a RISC OS conversion of the fifth game from the book – Substitute Soccer.
Open for approximately three months, the 2020 RISC OS Awards poll covering 2020 ran from April until June of this year, and received 141 valid votes. The results were calculated a little later than planned, but making a change from the normal approach of publishing them on Twitter and then the Awards website, this time around they were presented live at the RISC OS User Group of London (ROUGOL) meeting on 16th August.
Jeroen Vermeulen, who has already ported two games to RISC OS from the Raspberry Pi Code the Classics book – Infinite Bunner and Cavern – has now given the same treatment to two more games found in the book – Boing and Myriapod.
I’m forever blowing bubbles orbs… A popular game from yesteryear was Bubble Bobble, which was available for a number of 8-bit home computer platforms and consoles – a platform game in which the player moved around each level, firing bubbles at the monsters in order to eliminate them. It’s also one of the games featured in the Code the Classics book from the Raspberry Pi folk – and the ‘type in listing’ from that book, written in Python, is called Cavern.