Things are about to get violent with Beatstreets

With the release of a second edition of Code the Classics from the Raspberry Pi stable (Side note; there’s apparently now a Code the Classics Volume II from Raspberry Pi Press, with their interpretations of another five classic games!) Jeroen Vermeulen has set his sights once again on creating RISC OS versions of the games included within its covers – and the first of these is now available.

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Cherry Bomb release, and Code the Classics update

Over the last couple of weeks, there have been a small handful of announcements arrive at the RISCOSitory bunker that I’ve been unable to deal with immediately, instead putting them on hold. As such you’ll see a small clutch of posts appearing shortly – and this one is actually a combination of two announcements, both from the same source and covering the same subject matter in two parts.

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Get in a flap, but don’t pipe down (updated 23rd June)

I mean, don’t HIT a pipe, or you’ll GO down! Almost a decade ago, a very simple game was hatched from the mind of Vietnamese programmer Dong Nguyen. The game, Flappy Bird, was a very simple sideways scrolling game with only one control requirement – to tap the screen. This caused Faby, the flappy bird in question, to flap its wings and gain some height, otherwise it’d descend – all the while flying to the right. Update, 23rd June, 2022: The RISC OS version of this game has now been…

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Cavern pops its way into !Store

I’m forever blowing bubbles orbs… A popular game from yesteryear was Bubble Bobble, which was available for a number of 8-bit home computer platforms and consoles – a platform game in which the player moved around each level, firing bubbles at the monsters in order to eliminate them. It’s also one of the games featured in the Code the Classics book from the Raspberry Pi folk – and the ‘type in listing’ from that book, written in Python, is called Cavern.

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