And below those dodgy looking upside down sky mountains! Rebuilding on a game he released last year but had to withdraw1, Jeroen Vermeulen has now released a brand spanking new title for RISC OS called Tappy Plane!
Read MoreTag: Jeroen Vermeulen
Get in a flap, but don’t pipe down (updated 23rd June)
I mean, don’t HIT a pipe, or you’ll GO down! Almost a decade ago, a very simple game was hatched from the mind of Vietnamese programmer Dong Nguyen. The game, Flappy Bird, was a very simple sideways scrolling game with only one control requirement – to tap the screen. This caused Faby, the flappy bird in question, to flap its wings and gain some height, otherwise it’d descend – all the while flying to the right. Update, 23rd June, 2022: The RISC OS version of this game has now been…
Read MoreRecoding the classics – ROUGOL meeting, 17th January
Jeroen Vermeulen will be the guest speaker at the next RISC OS User Group of London (ROUGOL) meeting, which will take place as hybrid online and in-person event on 17th January, at which he will be talking about how he ported five games to RISC OS.
Read MoreSubstitute Soccer game released
Code the Classics 5 – Joroen Vermeulen… 5! Completing the set from the Code the Classic (Volume 1) book, Jeroen Vermeulen has now made available a RISC OS conversion of the fifth game from the book – Substitute Soccer.
Read MoreBack to Python for Infinite Bunner and Cavern
Back in February, Jeroen Vermeulen released a version of Infinite Bunner for RISC OS, and soon followed that with a version of Cavern – both games published in the book Code the Classics volume 1, available from Raspberry Pi Trading.
Read MoreTwo more Code the Classics games bounce their way onto RISC OS
Jeroen Vermeulen, who has already ported two games to RISC OS from the Raspberry Pi Code the Classics book – Infinite Bunner and Cavern – has now given the same treatment to two more games found in the book – Boing and Myriapod.
Read MoreCavern pops its way into !Store
I’m forever blowing bubbles orbs… A popular game from yesteryear was Bubble Bobble, which was available for a number of 8-bit home computer platforms and consoles – a platform game in which the player moved around each level, firing bubbles at the monsters in order to eliminate them. It’s also one of the games featured in the Code the Classics book from the Raspberry Pi folk – and the ‘type in listing’ from that book, written in Python, is called Cavern.
Read MoreInfinite Bunner crosses the platform divide
And the road, and the railway line, and the river… Available to download now from !Store is a newly ported game for RISC OS called Infinite Bunner. Brought to the platform by Jeroen Vermeulen, the conversion is from Python (using PyGame) to BBC BASIC (using the AMCOG Development Kit.
Read MoreDickie Brickie jumps from 8-bits to 32
A brand new version of an old game has made its way to !Store, where it can be downloaded free of charge, thanks to the efforts of Jeroen Vermeulen. Originally published as a type-in listing in volume 8, issue 1 of The Micro User, which hit newsagents’ shelves in 1990, Dickie Brickie was written by Mike Goldberg – one of six that he had published in the magazine. Twenty eight years on, Jeroen has released a RISC OS remake of the game, written using the AMCOG Development Kit by Tony…
Read More