Mop Tops gains new levels and sounds in version 1.20

AMCOG games has released a new version of Mop Tops, the company’s most recent game, with more levels, more music tracks, new sound effects, and improved graphics. Launched at London 2016, the game was inspired by Lemmings and involves the player placing various tools and objects on the play area for the titular Mop Tops to interact with, the aim being to guide them to the exit on each level. As such, each level is a puzzle that needs to be solved, and the player is given the building blocks…

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Snippets – 12th February, 2017

A last minute round-up before the bunker is sealed off for a few days! Later today, the RISCOSitory/Soft Rock Software bunker will be sealed and secured shut while I disappear into the middle of nowhere for my annual mid-February break. Hopefully, there will be no kind of apocalyptic event while I’m away, so the bunker should be open for business again from next weekend. In the meantime, I’ve had a last minute catch-up on my reading, and found a few things worth mentioning in a final round-up before I set…

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News nybble: Asteroid-clone SpaceShip game released

Having first appeared on the RISC OS Open forum in February of last year, Patrick M – who at that point said he was new to programming – has had a bash at turning what he’s learnt since that point into a simple Asteroid-clone called SpaceShip [zip]. Tony Bartram of Amcog Games has since modified SpaceShip to use sound effects produced by his RDSP sound module – making it the first game to use the module for sound effects. RDSP is currently only at an alpha release, but the results…

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News nybble: Start 2017 with a bang!

And a drum loop, and some chords… If you’ve not yet had a chance to look at this year’s RISC OS Awards poll, or simply have yet to decide what to choose in some categories, Tony Bartram of Amcog Games has released something to help you make that decision in at least one category. Tony is one of the nominations in the Most innovative or interesting project category for a Wavebox-inspired synthesizer project which, amongst other things, should result in a simple to use sound capability on modern hardware –…

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News nybble: ROUGOL meeting update

As well as covering sound synthesis, as previously announced, tonight’s ROUGOL meeting will also cover 3D graphics modelling and projection in BBC BASIC. This is presumably because the presentation is being given by Tony Bartram of AMCOG Games, who has over the last few years written a number of games – all in the language that has been supplied as standard with RISC OS since day one. The meeting takes place from 7:45pm tonight (2st November, 2016) at the Blue Eyed Maid (upstairs, in the restaurant), 173 Borough High Street,…

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News Nybble: Sound synthesis at ROUGOL, Monday 21st November

And pencil in 16th January to hear about CloudFS and an as yet unannounced new product from Elesar! Anthony Bartram of AMCOG Games will be talking about sound synthesis at the next meeting of the RISC OS User Group of London, which takes place on Monday, 21st November, kicking off at 7:45pm. Tony – a musician, as well as a games developer – is working on a sound synthesiser for RISC OS, based on Wavebox for Windows, but with some differences in the sound engine, which will be geared towards…

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News nybble: Pop to the shop and buy Mop Tops

Well, okay, !Store, not ‘the shop’ as such! Anthony Bartram of AMCOG Games has officially released his latest game, the Lemmings-inspired Mop Tops, which is a parallax scrolling puzzle game featuring 22 levels (currently – more are planned, with updates being free) and four original pieces of music. The objective is to guide as many Mop Tops as you can to the exit before the time runs out, and you can place tools and objects on the screen for the Mop Tops to pick up and use, or interact with…

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Xeroid: a new 3d perspective game for RISC OS

It’s not what you get if you feed steroids to a photocopier! Launched at this year’s Wakefield Show, AmCoG Games new 3D perspective, vector graphic game Xeroid is now available for general purchase. Based on a similar idea to Fervour, originally released by Clares Micro Supplies in 1993, the game sees you guiding your craft along a track, with the blackness of space forming the backdrop – your goal being to remain on the track, overcoming obstacles to reach the end.

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