Aug 142018
 

A brand new version of an old game has made its way to !Store, where it can be downloaded free of charge, thanks to the efforts of Jeroen Vermeulen.

Originally published as a type-in listing in volume 8, issue 1 of The Micro User, which hit newsagents’ shelves in 1990, Dickie Brickie was written by Mike Goldberg – one of six that he had published in the magazine. Twenty eight years on, Jeroen has released a RISC OS remake of the game, written using the AMCOG Development Kit by Tony Bartram – and Tony himself helped out by dealing with the sound conversion.

Continue reading »
Jun 042018
 

They’re coming to get you Barbara <um… insert name here>!

“You have been unable to contact air-traffic control, and after running out of fuel crash landed on an abandoned military base. Strange beings that reek of dead and rotting flesh attacked you and you became separated from your plane.”

Well, that can’t be good, but that’s how the blurb for AMCOG Games‘ latest release begins. That release is Island of the Undead, a brand new game from Tony Bartram that puts you in a fight for your life – against the living dead. Continue reading »

Jun 032018
 

Luckily, though, only in the form of a video game!

AMCOG Games‘ Tony Bartram will be the guest speaker at the next meeting of the Wakefield RISC OS Computer Club, which takes place on Wednesday, 6th June, at 7:45pm. Tony will be talking about games development on RISC OS, along with creating audio-visual effects.

Under the AMCOG Games brand, Tony has released eight games so far, including a brand new first person shooter, Island of the Undead, in which you have made an emergency landing on a military base, only to discover it has become overrun with zombies. Continue reading »

Mar 252018
 

And some other game updates from AMCOG, too.

A number of titles from AMCOG Games – specifically, those that run in 16 million colour screen modes – have been updated with improved compatibility with the latest ROM updates for ARMSX ARMX6 and Titanium machines.

At the same time, the company has seen fit to add some new features to the products, as follows: Continue reading »

Mar 172018
 

The last few years have seen a notable upsurge in game development on RISC OS, and this month’s ROUGOL meeting reflects that. Kicking off at 7:45pm, the meeting takes place on Monday, 19th March, at it’s usual venue: The Blue-Eyed Maid (upstairs, in the restaurant), 173 Borough High Street, London, SE1 1HR.

The subject matter is Game Development, with a presentation being given jointly by Tony Bartram of AMCOG Games and Tim H-Smith of Square Games. Tony is now a familiar name to RISC OS Users, but Tim is a both a returning user, and a newcomer as a RISC OS developer. Since leaving the platform as a user, Tim has since developed a game called Hero: The Realm, which runs on Windows, Android, and Wii, and is now looking at converting it to run on RISC OS.

Jan 052018
 

RDSP, the free sound module from AMCOG Games that provides modern RISC OS systems with a greatly enhanced sound system, has been updated. Version 0.40, the fifth beta release of the module, adds a digital chorus effect, a 365 note queue for each of the 16 sound channels, and stereo sound placement.

Although considered beta quality, the Wavebox-inspired module has proven to be reliable in the field, and is in use in a number of titles – from free games such as SpaceShip, written by Patrick M with sound added by AMCOG’s Tony Bartram, through some of Tony’s own games such as Cyborg, to the AMCOG Development Kit.

Dec 042017
 

Also: There will be mince pies. (Hmm… should this have been the headline?)

The December meeting of the Wakefield RISC OS Computer Club takes place on the 6th – that’s this Wednesday – and Tony Bartram of AMCOG Games will be the guest speaker, discussing the art of writing games and producing the necessary audio-visual effects with RISC OS. All of AMCOG’s games to date will be demonstrated, including an in-development first person perspective zombie game, and RDSP – Tony’s sound synthesis engine.

WROCC members can attend the meeting for free (there is a small fee for any non-members who wish to attend), which takes place at:

West Yorkshire Sports and Social Club,
Sandal Hall Close (off Walton Lane),
Wakefield, WF2 6ER.
Jul 132017
 

If you’ve ever wanted to try your hand at writing games, but you’re unsure how to go about it, then attending the next RISC OS User Group of London meeting on Monday, 17th July, might not be a bad start – because Tony Bartram of AMCOG Games will be the group’s guest speaker for the evening, talking about the AMCOG Development Kit.

While it can’t take care of the most difficult part of game development – coming up with the initial idea – the Kit is designed to make game development extremely simple. It comes with libraries to cover core areas such as screen plotting, screen transitions, MP3 playback, sound, and so on, as well as a selection of game sprites, music tracks and sound samples to get you going. Continue reading »

Jul 082017
 

Hot on the heels of a new release of Cyborg, which was written using the AMCOG Development Kit, AMCOG Games has released an updated version of the Kit itself, with version 1.03 having been made available yesterday.

The aim of the package is to make it simpler for people to get into writing games for RISC OS, using BBC BASIC. As such, the central core of the kit is a library of BASIC functions that cover sprite plotting, error handling, screen transitions, MP3 playback, and much more. There is also a ’tile’ library, proving a general game engine for tile-based games, and another covering sound – and sound support also benefits from the inclusion of AMCOG’s virtual sound chip, RDSP. Continue reading »