RISC OS Southwest: One week to go!

That’s just seven days – so few you can count ’em on the fingers of, er, one and a bit hands! In a week’s time, a large contingent of the RISC OS community – hardware and software developers, businesses, hobbyist programmers and, of course, general users – will be converging on a hotel in a rather nice setting on the Mendip Hills for the first main event of the year: RISC OS Southwest, organised by R-Comp‘s Andrew Rawnsley and Orpheus Internet‘s Richard Brown. The hotel is, of course, the Webbington,…

Snippets – 12th February, 2017

A last minute round-up before the bunker is sealed off for a few days! Later today, the RISCOSitory/Soft Rock Software bunker will be sealed and secured shut while I disappear into the middle of nowhere for my annual mid-February break. Hopefully, there will be no kind of apocalyptic event while I’m away, so the bunker should be open for business again from next weekend. In the meantime, I’ve had a last minute catch-up on my reading, and found a few things worth mentioning in a final round-up before I set…

News nybble: Asteroid-clone SpaceShip game released

Having first appeared on the RISC OS Open forum in February of last year, Patrick M – who at that point said he was new to programming – has had a bash at turning what he’s learnt since that point into a simple Asteroid-clone called SpaceShip [zip]. Tony Bartram of Amcog Games has since modified SpaceShip to use sound effects produced by his RDSP sound module – making it the first game to use the module for sound effects. RDSP is currently only at an alpha release, but the results…